public class GainNode extends AudioNode
Objs.Constructor<T extends Objs>, Objs.Property<T>
Modifier and Type | Field and Description |
---|---|
Objs.Property<AudioParam> |
gain |
context, channelCount, channelCountMode, channelInterpretation, numberOfInputs, numberOfOutputs
Modifier | Constructor and Description |
---|---|
protected |
GainNode(Objs.Constructor<?> c,
Object js) |
Modifier and Type | Method and Description |
---|---|
static GainNode |
$as(Object obj) |
AudioParam |
gain() |
connect, connect, connect, context, disconnect, disconnect, channelCount, channelCountMode, channelInterpretation, numberOfInputs, numberOfOutputs
addEventListener, addEventListener, addEventListener, addEventListener, dispatchEvent, removeEventListener, removeEventListener, removeEventListener, removeEventListener
$as, $cast, $delete, $get, $js, $set, create, create, defineProperties, defineProperty, freeze, getOwnPropertyDescriptor, getOwnPropertyNames, getPrototypeOf, hasOwnProperty, isExtensible, isFrozen, isPrototypeOf, isSealed, keys, newObject, newObject, preventExtensions, propertyIsEnumerable, seal, toLocaleString, toString, valueOf
public Objs.Property<AudioParam> gain
protected GainNode(Objs.Constructor<?> c, Object js)
public AudioParam gain()
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