public class AudioNode extends EventTarget
Objs.Constructor<T extends Objs>, Objs.Property<T>
Modifier and Type | Field and Description |
---|---|
Objs.Property<AudioContext> |
context |
Objs.Property<Number> |
channelCount |
Objs.Property<String> |
channelCountMode |
Objs.Property<String> |
channelInterpretation |
Objs.Property<Number> |
numberOfInputs |
Objs.Property<Number> |
numberOfOutputs |
Modifier | Constructor and Description |
---|---|
protected |
AudioNode(Objs.Constructor<?> c,
Object js) |
Modifier and Type | Method and Description |
---|---|
static AudioNode |
$as(Object obj) |
void |
connect(AudioNode destination) |
void |
connect(AudioNode destination,
double output) |
void |
connect(AudioNode destination,
double output,
double input) |
AudioContext |
context() |
void |
disconnect() |
void |
disconnect(double output) |
Number |
channelCount() |
String |
channelCountMode() |
String |
channelInterpretation() |
Number |
numberOfInputs() |
Number |
numberOfOutputs() |
addEventListener, addEventListener, addEventListener, addEventListener, dispatchEvent, removeEventListener, removeEventListener, removeEventListener, removeEventListener
$as, $cast, $delete, $get, $js, $set, create, create, defineProperties, defineProperty, freeze, getOwnPropertyDescriptor, getOwnPropertyNames, getPrototypeOf, hasOwnProperty, isExtensible, isFrozen, isPrototypeOf, isSealed, keys, newObject, newObject, preventExtensions, propertyIsEnumerable, seal, toLocaleString, toString, valueOf
public Objs.Property<Number> channelCount
public Objs.Property<String> channelCountMode
public Objs.Property<String> channelInterpretation
public Objs.Property<AudioContext> context
public Objs.Property<Number> numberOfInputs
public Objs.Property<Number> numberOfOutputs
protected AudioNode(Objs.Constructor<?> c, Object js)
public Number channelCount()
public String channelCountMode()
public String channelInterpretation()
public AudioContext context()
public Number numberOfInputs()
public Number numberOfOutputs()
public void connect(AudioNode destination, double output, double input)
public void connect(AudioNode destination)
public void connect(AudioNode destination, double output)
public void disconnect(double output)
public void disconnect()
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