public class SVGTransform extends Objs
Objs.Constructor<T extends Objs>, Objs.Property<T>
Modifier | Constructor and Description |
---|---|
protected |
SVGTransform(Objs.Constructor<?> c,
Object js) |
Modifier and Type | Method and Description |
---|---|
static SVGTransform |
$as(Object obj) |
Number |
angle() |
SVGMatrix |
matrix() |
void |
setMatrix(SVGMatrix matrix) |
void |
setRotate(double angle,
double cx,
double cy) |
void |
setScale(double sx,
double sy) |
void |
setSkewX(double angle) |
void |
setSkewY(double angle) |
void |
setTranslate(double tx,
double ty) |
Number |
SVG_TRANSFORM_MATRIX() |
Number |
SVG_TRANSFORM_ROTATE() |
Number |
SVG_TRANSFORM_SCALE() |
Number |
SVG_TRANSFORM_SKEWX() |
Number |
SVG_TRANSFORM_SKEWY() |
Number |
SVG_TRANSFORM_TRANSLATE() |
Number |
SVG_TRANSFORM_UNKNOWN() |
Number |
type() |
$as, $cast, $delete, $get, $js, $set, create, create, defineProperties, defineProperty, freeze, getOwnPropertyDescriptor, getOwnPropertyNames, getPrototypeOf, hasOwnProperty, isExtensible, isFrozen, isPrototypeOf, isSealed, keys, newObject, newObject, preventExtensions, propertyIsEnumerable, seal, toLocaleString, toString, valueOf
public Objs.Property<Number> angle
public Objs.Property<SVGMatrix> matrix
public Objs.Property<Number> type
public Objs.Property<Number> SVG_TRANSFORM_MATRIX
public Objs.Property<Number> SVG_TRANSFORM_ROTATE
public Objs.Property<Number> SVG_TRANSFORM_SCALE
public Objs.Property<Number> SVG_TRANSFORM_SKEWX
public Objs.Property<Number> SVG_TRANSFORM_SKEWY
public Objs.Property<Number> SVG_TRANSFORM_TRANSLATE
public Objs.Property<Number> SVG_TRANSFORM_UNKNOWN
protected SVGTransform(Objs.Constructor<?> c, Object js)
public static SVGTransform $as(Object obj)
public Number angle()
public SVGMatrix matrix()
public Number type()
public Number SVG_TRANSFORM_MATRIX()
public Number SVG_TRANSFORM_ROTATE()
public Number SVG_TRANSFORM_SCALE()
public Number SVG_TRANSFORM_SKEWX()
public Number SVG_TRANSFORM_SKEWY()
public Number SVG_TRANSFORM_TRANSLATE()
public Number SVG_TRANSFORM_UNKNOWN()
public void setMatrix(SVGMatrix matrix)
public void setRotate(double angle, double cx, double cy)
public void setScale(double sx, double sy)
public void setSkewX(double angle)
public void setSkewY(double angle)
public void setTranslate(double tx, double ty)
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