public class HTMLElement extends Element
Objs.Constructor<T extends Objs>, Objs.Property<T>
classList, className, clientHeight, clientLeft, clientTop, clientWidth, id, msContentZoomFactor, msRegionOverflow, onariarequest, oncommand, ongotpointercapture, onlostpointercapture, onmsgesturedoubletap, onmsgestureend, onmsgesturehold, onmsgesturechange, onmsgesturestart, onmsgesturetap, onmsgotpointercapture, onmsinertiastart, onmslostpointercapture, onmspointercancel, onmspointerdown, onmspointerenter, onmspointerleave, onmspointermove, onmspointerout, onmspointerover, onmspointerup, ontouchcancel, ontouchend, ontouchmove, ontouchstart, onwebkitfullscreenerror, onwebkitfullscreenchange, scrollHeight, scrollLeft, scrollTop, scrollWidth, tagName
ATTRIBUTE_NODE, attributes, baseURI, CDATA_SECTION_NODE, COMMENT_NODE, DOCUMENT_FRAGMENT_NODE, DOCUMENT_NODE, DOCUMENT_POSITION_CONTAINED_BY, DOCUMENT_POSITION_CONTAINS, DOCUMENT_POSITION_DISCONNECTED, DOCUMENT_POSITION_FOLLOWING, DOCUMENT_POSITION_IMPLEMENTATION_SPECIFIC, DOCUMENT_POSITION_PRECEDING, DOCUMENT_TYPE_NODE, ELEMENT_NODE, ENTITY_NODE, ENTITY_REFERENCE_NODE, firstChild, childNodes, lastChild, localName, namespaceURI, nextSibling, nodeName, nodeType, nodeValue, NOTATION_NODE, ownerDocument, parentElement, parentNode, prefix, previousSibling, PROCESSING_INSTRUCTION_NODE, TEXT_NODE, textContent
Modifier | Constructor and Description |
---|---|
protected |
HTMLElement(Objs.Constructor<?> c,
Object js) |
classList, className, clientHeight, clientLeft, clientTop, clientWidth, getAttribute, getAttribute, getAttributeNode, getAttributeNodeNS, getAttributeNS, getBoundingClientRect, getClientRects, getElementsByClassName, getElementsByTagName, getElementsByTagNameNS, hasAttribute, hasAttributeNS, id, msContentZoomFactor, msGetRegionContent, msGetUntransformedBounds, msMatchesSelector, msRegionOverflow, msReleasePointerCapture, msSetPointerCapture, msZoomTo, onariarequest, oncommand, ongotpointercapture, onlostpointercapture, onmsgesturedoubletap, onmsgestureend, onmsgesturehold, onmsgesturechange, onmsgesturestart, onmsgesturetap, onmsgotpointercapture, onmsinertiastart, onmslostpointercapture, onmspointercancel, onmspointerdown, onmspointerenter, onmspointerleave, onmspointermove, onmspointerout, onmspointerover, onmspointerup, ontouchcancel, ontouchend, ontouchmove, ontouchstart, onwebkitfullscreenerror, onwebkitfullscreenchange, releasePointerCapture, removeAttribute, removeAttribute, removeAttributeNode, removeAttributeNS, requestFullscreen, requestPointerLock, scrollHeight, scrollLeft, scrollTop, scrollWidth, setAttribute, setAttribute, setAttribute, setAttributeNode, setAttributeNodeNS, setAttributeNS, setPointerCapture, tagName, webkitMatchesSelector, webkitRequestFullscreen, webkitRequestFullScreen
appendChild, ATTRIBUTE_NODE, attributes, baseURI, CDATA_SECTION_NODE, cloneNode, cloneNode, COMMENT_NODE, compareDocumentPosition, DOCUMENT_FRAGMENT_NODE, DOCUMENT_NODE, DOCUMENT_POSITION_CONTAINED_BY, DOCUMENT_POSITION_CONTAINS, DOCUMENT_POSITION_DISCONNECTED, DOCUMENT_POSITION_FOLLOWING, DOCUMENT_POSITION_IMPLEMENTATION_SPECIFIC, DOCUMENT_POSITION_PRECEDING, DOCUMENT_TYPE_NODE, ELEMENT_NODE, ENTITY_NODE, ENTITY_REFERENCE_NODE, firstChild, hasAttributes, hasChildNodes, childNodes, insertBefore, insertBefore, isDefaultNamespace, isEqualNode, isSameNode, lastChild, localName, lookupNamespaceURI, lookupPrefix, namespaceURI, nextSibling, nodeName, nodeType, nodeValue, normalize, NOTATION_NODE, ownerDocument, parentElement, parentNode, prefix, previousSibling, PROCESSING_INSTRUCTION_NODE, removeChild, replaceChild, TEXT_NODE, textContent
dispatchEvent, removeEventListener, removeEventListener, removeEventListener, removeEventListener
$as, $cast, $delete, $get, $js, $set, create, create, defineProperties, defineProperty, freeze, getOwnPropertyDescriptor, getOwnPropertyNames, getPrototypeOf, hasOwnProperty, isExtensible, isFrozen, isPrototypeOf, isSealed, keys, newObject, newObject, preventExtensions, propertyIsEnumerable, seal, toLocaleString, toString, valueOf
public Objs.Property<String> accessKey
public Objs.Property<HTMLCollection> children
public Objs.Property<String> contentEditable
public Objs.Property<DOMStringMap> dataset
public Objs.Property<String> dir
public Objs.Property<Boolean> draggable
public Objs.Property<Boolean> hidden
public Objs.Property<Boolean> hideFocus
public Objs.Property<String> innerHTML
public Objs.Property<String> innerText
public Objs.Property<Boolean> isContentEditable
public Objs.Property<String> lang
public Objs.Property<Number> offsetHeight
public Objs.Property<Number> offsetLeft
public Objs.Property<Element> offsetParent
public Objs.Property<Number> offsetTop
public Objs.Property<Number> offsetWidth
public Objs.Property<Function.A1<? super Event,? extends Object>> onabort
public Objs.Property<Function.A1<? super UIEvent,? extends Object>> onactivate
public Objs.Property<Function.A1<? super UIEvent,? extends Object>> onbeforeactivate
public Objs.Property<Function.A1<? super DragEvent,? extends Object>> onbeforecopy
public Objs.Property<Function.A1<? super DragEvent,? extends Object>> onbeforecut
public Objs.Property<Function.A1<? super UIEvent,? extends Object>> onbeforedeactivate
public Objs.Property<Function.A1<? super DragEvent,? extends Object>> onbeforepaste
public Objs.Property<Function.A1<? super FocusEvent,? extends Object>> onblur
public Objs.Property<Function.A1<? super Event,? extends Object>> oncanplay
public Objs.Property<Function.A1<? super Event,? extends Object>> oncanplaythrough
public Objs.Property<Function.A1<? super Event,? extends Object>> onchange
public Objs.Property<Function.A1<? super MouseEvent,? extends Object>> onclick
public Objs.Property<Function.A1<? super PointerEvent,? extends Object>> oncontextmenu
public Objs.Property<Function.A1<? super DragEvent,? extends Object>> oncopy
public Objs.Property<Function.A1<? super Event,? extends Object>> oncuechange
public Objs.Property<Function.A1<? super DragEvent,? extends Object>> oncut
public Objs.Property<Function.A1<? super MouseEvent,? extends Object>> ondblclick
public Objs.Property<Function.A1<? super UIEvent,? extends Object>> ondeactivate
public Objs.Property<Function.A1<? super DragEvent,? extends Object>> ondrag
public Objs.Property<Function.A1<? super DragEvent,? extends Object>> ondragend
public Objs.Property<Function.A1<? super DragEvent,? extends Object>> ondragenter
public Objs.Property<Function.A1<? super DragEvent,? extends Object>> ondragleave
public Objs.Property<Function.A1<? super DragEvent,? extends Object>> ondragover
public Objs.Property<Function.A1<? super DragEvent,? extends Object>> ondragstart
public Objs.Property<Function.A1<? super DragEvent,? extends Object>> ondrop
public Objs.Property<Function.A1<? super Event,? extends Object>> ondurationchange
public Objs.Property<Function.A1<? super Event,? extends Object>> onemptied
public Objs.Property<Function.A1<? super Event,? extends Object>> onended
public Objs.Property<Function.A1<? super Event,? extends Object>> onerror
public Objs.Property<Function.A1<? super FocusEvent,? extends Object>> onfocus
public Objs.Property<Function.A1<? super Event,? extends Object>> oninput
public Objs.Property<Function.A1<? super KeyboardEvent,? extends Object>> onkeydown
public Objs.Property<Function.A1<? super KeyboardEvent,? extends Object>> onkeypress
public Objs.Property<Function.A1<? super KeyboardEvent,? extends Object>> onkeyup
public Objs.Property<Function.A1<? super Event,? extends Object>> onload
public Objs.Property<Function.A1<? super Event,? extends Object>> onloadeddata
public Objs.Property<Function.A1<? super Event,? extends Object>> onloadedmetadata
public Objs.Property<Function.A1<? super Event,? extends Object>> onloadstart
public Objs.Property<Function.A1<? super MouseEvent,? extends Object>> onmousedown
public Objs.Property<Function.A1<? super MouseEvent,? extends Object>> onmouseenter
public Objs.Property<Function.A1<? super MouseEvent,? extends Object>> onmouseleave
public Objs.Property<Function.A1<? super MouseEvent,? extends Object>> onmousemove
public Objs.Property<Function.A1<? super MouseEvent,? extends Object>> onmouseout
public Objs.Property<Function.A1<? super MouseEvent,? extends Object>> onmouseover
public Objs.Property<Function.A1<? super MouseEvent,? extends Object>> onmouseup
public Objs.Property<Function.A1<? super MouseWheelEvent,? extends Object>> onmousewheel
public Objs.Property<Function.A1<? super UIEvent,? extends Object>> onmscontentzoom
public Objs.Property<Function.A1<? super MSManipulationEvent,? extends Object>> onmsmanipulationstatechanged
public Objs.Property<Function.A1<? super DragEvent,? extends Object>> onpaste
public Objs.Property<Function.A1<? super Event,? extends Object>> onpause
public Objs.Property<Function.A1<? super Event,? extends Object>> onplay
public Objs.Property<Function.A1<? super Event,? extends Object>> onplaying
public Objs.Property<Function.A1<? super ProgressEvent,? extends Object>> onprogress
public Objs.Property<Function.A1<? super Event,? extends Object>> onratechange
public Objs.Property<Function.A1<? super Event,? extends Object>> onreset
public Objs.Property<Function.A1<? super UIEvent,? extends Object>> onscroll
public Objs.Property<Function.A1<? super Event,? extends Object>> onseeked
public Objs.Property<Function.A1<? super Event,? extends Object>> onseeking
public Objs.Property<Function.A1<? super UIEvent,? extends Object>> onselect
public Objs.Property<Function.A1<? super Event,? extends Object>> onselectstart
public Objs.Property<Function.A1<? super Event,? extends Object>> onstalled
public Objs.Property<Function.A1<? super Event,? extends Object>> onsubmit
public Objs.Property<Function.A1<? super Event,? extends Object>> onsuspend
public Objs.Property<Function.A1<? super Event,? extends Object>> ontimeupdate
public Objs.Property<Function.A1<? super Event,? extends Object>> onvolumechange
public Objs.Property<Function.A1<? super Event,? extends Object>> onwaiting
public Objs.Property<String> outerHTML
public Objs.Property<String> outerText
public Objs.Property<Boolean> spellcheck
public Objs.Property<CSSStyleDeclaration> style
public Objs.Property<Number> tabIndex
public Objs.Property<String> title
protected HTMLElement(Objs.Constructor<?> c, Object js)
public static HTMLElement $as(Object obj)
public String accessKey()
public HTMLCollection children()
public String contentEditable()
public DOMStringMap dataset()
public String dir()
public Boolean draggable()
public Boolean hidden()
public Boolean hideFocus()
public String innerHTML()
public String innerText()
public Boolean isContentEditable()
public String lang()
public Number offsetHeight()
public Number offsetLeft()
public Element offsetParent()
public Number offsetTop()
public Number offsetWidth()
public Function.A1<? super Event,? extends Object> onabort()
public Function.A1<? super UIEvent,? extends Object> onactivate()
public Function.A1<? super UIEvent,? extends Object> onbeforeactivate()
public Function.A1<? super DragEvent,? extends Object> onbeforecopy()
public Function.A1<? super DragEvent,? extends Object> onbeforecut()
public Function.A1<? super UIEvent,? extends Object> onbeforedeactivate()
public Function.A1<? super DragEvent,? extends Object> onbeforepaste()
public Function.A1<? super FocusEvent,? extends Object> onblur()
public Function.A1<? super Event,? extends Object> oncanplay()
public Function.A1<? super Event,? extends Object> oncanplaythrough()
public Function.A1<? super Event,? extends Object> onchange()
public Function.A1<? super MouseEvent,? extends Object> onclick()
public Function.A1<? super PointerEvent,? extends Object> oncontextmenu()
public Function.A1<? super DragEvent,? extends Object> oncopy()
public Function.A1<? super Event,? extends Object> oncuechange()
public Function.A1<? super DragEvent,? extends Object> oncut()
public Function.A1<? super MouseEvent,? extends Object> ondblclick()
public Function.A1<? super UIEvent,? extends Object> ondeactivate()
public Function.A1<? super DragEvent,? extends Object> ondrag()
public Function.A1<? super DragEvent,? extends Object> ondragend()
public Function.A1<? super DragEvent,? extends Object> ondragenter()
public Function.A1<? super DragEvent,? extends Object> ondragleave()
public Function.A1<? super DragEvent,? extends Object> ondragover()
public Function.A1<? super DragEvent,? extends Object> ondragstart()
public Function.A1<? super DragEvent,? extends Object> ondrop()
public Function.A1<? super Event,? extends Object> ondurationchange()
public Function.A1<? super Event,? extends Object> onemptied()
public Function.A1<? super Event,? extends Object> onended()
public Function.A1<? super Event,? extends Object> onerror()
public Function.A1<? super FocusEvent,? extends Object> onfocus()
public Function.A1<? super Event,? extends Object> oninput()
public Function.A1<? super KeyboardEvent,? extends Object> onkeydown()
public Function.A1<? super KeyboardEvent,? extends Object> onkeypress()
public Function.A1<? super KeyboardEvent,? extends Object> onkeyup()
public Function.A1<? super Event,? extends Object> onload()
public Function.A1<? super Event,? extends Object> onloadeddata()
public Function.A1<? super Event,? extends Object> onloadedmetadata()
public Function.A1<? super Event,? extends Object> onloadstart()
public Function.A1<? super MouseEvent,? extends Object> onmousedown()
public Function.A1<? super MouseEvent,? extends Object> onmouseenter()
public Function.A1<? super MouseEvent,? extends Object> onmouseleave()
public Function.A1<? super MouseEvent,? extends Object> onmousemove()
public Function.A1<? super MouseEvent,? extends Object> onmouseout()
public Function.A1<? super MouseEvent,? extends Object> onmouseover()
public Function.A1<? super MouseEvent,? extends Object> onmouseup()
public Function.A1<? super MouseWheelEvent,? extends Object> onmousewheel()
public Function.A1<? super UIEvent,? extends Object> onmscontentzoom()
public Function.A1<? super MSManipulationEvent,? extends Object> onmsmanipulationstatechanged()
public Function.A1<? super DragEvent,? extends Object> onpaste()
public Function.A1<? super Event,? extends Object> onpause()
public Function.A1<? super Event,? extends Object> onplay()
public Function.A1<? super Event,? extends Object> onplaying()
public Function.A1<? super ProgressEvent,? extends Object> onprogress()
public Function.A1<? super Event,? extends Object> onratechange()
public Function.A1<? super Event,? extends Object> onreset()
public Function.A1<? super UIEvent,? extends Object> onscroll()
public Function.A1<? super Event,? extends Object> onseeked()
public Function.A1<? super Event,? extends Object> onseeking()
public Function.A1<? super UIEvent,? extends Object> onselect()
public Function.A1<? super Event,? extends Object> onselectstart()
public Function.A1<? super Event,? extends Object> onstalled()
public Function.A1<? super Event,? extends Object> onsubmit()
public Function.A1<? super Event,? extends Object> onsuspend()
public Function.A1<? super Event,? extends Object> ontimeupdate()
public Function.A1<? super Event,? extends Object> onvolumechange()
public Function.A1<? super Event,? extends Object> onwaiting()
public String outerHTML()
public String outerText()
public Boolean spellcheck()
public CSSStyleDeclaration style()
public Number tabIndex()
public String title()
public void addEventListener(String type, EventListener listener, Boolean useCapture)
addEventListener
in class Element
public void addEventListener(String type, EventListenerObject listener, Boolean useCapture)
addEventListener
in class Element
public void addEventListener(String type, EventListener listener)
addEventListener
in class Element
public void addEventListener(String type, EventListenerObject listener)
addEventListener
in class Element
public void addEventListener(Void type, Function.A1<? super WheelEvent,? extends Object> listener, Boolean useCapture)
addEventListener
in class Element
public void addEventListener(Void type, Function.A1<? super WheelEvent,? extends Object> listener)
addEventListener
in class Element
public void blur()
public void click()
public Boolean contains(HTMLElement child)
public Boolean dragDrop()
public void focus()
public Element insertAdjacentElement(String position, Element insertedElement)
public MSInputMethodContext msGetInputContext()
public void scrollIntoView(Boolean top)
public void scrollIntoView()
public void setActive()
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